Subject: Re: How to go from an outline to a rounded 3D object?
From: Adam Chrystie <[email-masked]>
To: Multiple recipients of list <[email-masked]>
Date: Sat, 23 Dec 1995 15:56:45 -0500

WElllll, you could take the outline..fill it with 
points..delete some points..alter their positions to make a 
rounded body and make a spline-cage for half the body of the 
fishy..mirror the spline cage..merge points and smooth the 
curves where the seam was...and spline the sucker to fishdom! :)

Then do the same for the finns or make them using metaform..or 
whatever method.,,